To provide resources for teachers to instill curiosity in the mind of students.
Carl Sagan eloquently states what we are all about; Science, Art, and indeed all areas of academic endeavor thrive within each another. Science, technology, engineering, art and math (STEAM) are imperative for the future of America, a future which rests in the hands of students today. Kids are driven by curiosity to seek answers -they are natural scientists. Yet it has become increasingly difficult to create an atmosphere for students that nurtures their innate curiosity.
Large, bold, and innovative projects that push the frontiers of their respective sciences, bring forth the best students via inspiration. Without that inspiration where would students focus their curiosity? Why would they pursue a career? Especially if that career path is in a STEAM field where difficult concepts must be mastered.
The solution to the lack of scientists, engineers, artists, mathematicians, and technologists is to expand their respective frontiers. Past frontier breaking projects include; the Hoover Dam, Manhattan Project, National Highway System, Apollo program, Human Genome Project, Large Hadron Collider, and Burj Khalifa, just to name a few. These projects pushed the boundaries of science and inspired many to pursue careers where innovation thrives and lives flourish.
Political and financial obstacles have slowed down and even prevented the completion of many such projects. There are many reasons as to why this is, but one is certainly the lack of students pursuing careers in the STEAM fields. And this is what we're all about at NERDS, Inc.: building products that cultivate curiosity in today's classroom for the enlightenment and inspiration of tomorrow.
A process for a better Tomorrow
The act of creating a mind set that is full of curiosity and wonder is imperative to the future of America and the world. Whether the inspiration derives from cultural changing programs, like the Apollo program, or from a science teacher capturing the minds of students in class. The act of acquiring the initial spark is vital. We can’t become an innovative people without inspiration to enable the scientists, artists, and engineers to create.
During education there needs to be inspiration. In combination with parents, our schools have become responsible for inspiring our students. However there is not much that is inspirational about tests or teaching to tests. As the number of education standards increase the amount of time spent towards creativity, hands on making, and critical thinking diminishes. The school system is mortgaging a future of thinkers who aren't pushing themselves for their own creative thought, but to a test.
The love of an object, once thought impossible to have, and created by oneself is intellectually seductive. Whether that object is from imagination or replicated, it is the act of creating the object your own way. The desire and self teaching to create that said object is the engine of innovation for a future of tomorrow.
Innovation brings new technologies and opportunities for companies. Companies themselves need to always be innovating to stay competitive. The newest technology will bring new efficiencies to products and new avenues for business. Whole industries can be created on the creation of a new product, think of the economic impact of the computer. Those innovative products will be what drives the economy in the 21st century.